multiblend_vulkan_40_ps-ZFRAME00000089
Zframe belongs to /dota_game_vulkan_v65/multiblend_vulkan_40_ps.vcs
View byte detail //multiblend_vulkan_40_ps.vcs-ZFRAME00000089-databytes

Configuration
-------------
The static configuration this zframe belongs to (zero or more static parameters)

S_TOOLS_ENABLED                0
S_MODE_FORWARD                 1
S_MODE_DEPTH                   0
S_MODE_TOOLS_WIREFRAME         0
S_SHADER_QUALITY               1
S_NORMAL_MAP                   0
S_RENDER_BACKFACES             0
S_SPECULAR                     0
S_WORLDSPACE_UVS               1
S_SHOW_WORLDSPACE_BLEND        0
S_TINT_MASK                    0
S_TINT_MASK_2                  0
S_LAYER_BORDER_TINT            0
S_PARALLAX_MAP_ON_0            0
S_PARALLAX_MAP_ON_1            0
S_PARALLAX_MAP_ON_2            0
S_PARALLAX_MAP_ON_3            0
S_GLOBAL_TINT                  0


ZFrame Headers
--------------
RepresentativeTexture                    0x5d700411     0E 52 00   
SupportsMappingDimensions                0x89460e6d     09 FF FF   1
DoNotReflect                             0x52010974     09 FF FF   COND[15] || 0
DoNotCastShadows                         0xe0be7b6e     09 FF FF   COND[16] || 0
ShadowsOnly                              0x83f9427f     09 FF FF   COND[17] || 0
DepthPassBatchID                         0x2c5b5105     05 FF FF   1


Parameter write sequences
-------------------------
This data (thought to be buffer write sequences) appear to be linked to the dynamic (D-param) configurations;
each configuration points to exactly one sequence. WRITESEQ[0] is always defined and considered 'default'.


WRITESEQ[0] (default)               dest        control
[ 76] g_flTexCoordRotate3              _ (FF)         _ (FF)
[ 77] g_flTexCoordScale0               _ (FF)         _ (FF)
[ 78] g_flTexCoordScale1               _ (FF)         _ (FF)
[ 79] g_flTexCoordScale2               _ (FF)         _ (FF)
[ 80] g_flTexCoordScale3               _ (FF)         _ (FF)
[126] g_vTexCoordOffset3               _ (FF)         _ (FF)
[128] g_vTexCoordScroll3               _ (FF)         _ (FF)   // 7
[ 81] g_tColor0                        0 (00)         0 (00)
[ 82] g_tColor1                        1 (01)         0 (00)
[ 83] g_tColor2                        2 (02)         0 (00)
[ 84] g_tColor3                        3 (03)         0 (00)
[ 90] g_tShadowDepthTexture            2 (02)         0 (00)
[  6] DefaultSamplerState              0 (00)         0 (00)
[  0] AddressU                         3 (03)         0 (00)
[  1] AddressV                         3 (03)         0 (00)
[  3] BorderColor                      3 (03)         0 (00)
[  4] ComparisonFunc                   3 (03)         0 (00)
[ 12] Filter                           3 (03)         0 (00)
[  2] BackStencilFunc                  _ (FF)         _ (FF)
[  5] CullMode                         _ (FF)         _ (FF)
[ 17] StencilEnable                    _ (FF)         _ (FF)
[ 18] StencilFunc                      _ (FF)         _ (FF)
[ 19] StencilReadMask                  _ (FF)         _ (FF)
[ 20] StencilRef                       _ (FF)         _ (FF)
[ 10] DotaGlobalParams_t               0 (00)         0 (00)
[ 14] PerViewConstantBuffer_t          1 (01)        18 (12)
[ 56] g_dotaGlobalDescSet              3 (03)         0 (00)   // 27
[100] g_vColorTint0                    4 (04)         0 (00)
[101] g_vColorTint1                    8 (08)         0 (00)
[102] g_vColorTint2                   12 (0C)         0 (00)
[103] g_vColorTint3                   16 (10)         0 (00)
[135] g_vTexCoordTransform3U          96 (60)         0 (00)
[136] g_vTexCoordTransform3V         100 (64)         0 (00)   // 33

WRITESEQ[1]                         dest        control
[ 81] g_tColor0                        0 (00)         0 (00)
[ 82] g_tColor1                        1 (01)         0 (00)
[ 83] g_tColor2                        2 (02)         0 (00)
[ 84] g_tColor3                        3 (03)         0 (00)
[  6] DefaultSamplerState              0 (00)         0 (00)
[  5] CullMode                         _ (FF)         _ (FF)
[ 17] StencilEnable                    _ (FF)         _ (FF)
[ 20] StencilRef                       _ (FF)         _ (FF)
[ 19] StencilReadMask                  _ (FF)         _ (FF)
[ 18] StencilFunc                      _ (FF)         _ (FF)
[  2] BackStencilFunc                  _ (FF)         _ (FF)
[ 10] DotaGlobalParams_t               0 (00)         0 (00)
[ 56] g_dotaGlobalDescSet              3 (03)         0 (00)   // 13
[100] g_vColorTint0                    4 (04)         0 (00)
[101] g_vColorTint1                    8 (08)         0 (00)
[102] g_vColorTint2                   12 (0C)         0 (00)
[103] g_vColorTint3                   16 (10)         0 (00)   // 17

WRITESEQ[2]                         dest        control
[ 81] g_tColor0                        0 (00)         0 (00)
[ 82] g_tColor1                        1 (01)         0 (00)
[ 83] g_tColor2                        2 (02)         0 (00)
[ 84] g_tColor3                        3 (03)         0 (00)
[  6] DefaultSamplerState              0 (00)         0 (00)
[  5] CullMode                         _ (FF)         _ (FF)
[ 17] StencilEnable                    _ (FF)         _ (FF)
[ 20] StencilRef                       _ (FF)         _ (FF)
[ 19] StencilReadMask                  _ (FF)         _ (FF)
[ 18] StencilFunc                      _ (FF)         _ (FF)
[  2] BackStencilFunc                  _ (FF)         _ (FF)
[ 10] DotaGlobalParams_t               0 (00)         0 (00)
[ 56] g_dotaGlobalDescSet              3 (03)         0 (00)   // 13
[100] g_vColorTint0                    4 (04)         0 (00)
[101] g_vColorTint1                    8 (08)         0 (00)
[102] g_vColorTint2                   12 (0C)         0 (00)
[103] g_vColorTint3                   16 (10)         0 (00)
[135] g_vTexCoordTransform3U          96 (60)         0 (00)
[136] g_vTexCoordTransform3V         100 (64)         0 (00)   // 19

WRITESEQ[3]                         dest        control
[ 81] g_tColor0                        0 (00)         0 (00)
[ 82] g_tColor1                        1 (01)         0 (00)
[ 83] g_tColor2                        2 (02)         0 (00)
[ 84] g_tColor3                        3 (03)         0 (00)
[  6] DefaultSamplerState              0 (00)         0 (00)
[  5] CullMode                         _ (FF)         _ (FF)
[ 17] StencilEnable                    _ (FF)         _ (FF)
[ 20] StencilRef                       _ (FF)         _ (FF)
[ 19] StencilReadMask                  _ (FF)         _ (FF)
[ 18] StencilFunc                      _ (FF)         _ (FF)
[  2] BackStencilFunc                  _ (FF)         _ (FF)
[ 10] DotaGlobalParams_t               0 (00)         0 (00)
[ 14] PerViewConstantBuffer_t          1 (01)        18 (12)
[ 56] g_dotaGlobalDescSet              3 (03)         0 (00)   // 14
[100] g_vColorTint0                    4 (04)         0 (00)
[101] g_vColorTint1                    8 (08)         0 (00)
[102] g_vColorTint2                   12 (0C)         0 (00)
[103] g_vColorTint3                   16 (10)         0 (00)   // 18

WRITESEQ[4]                         dest        control
[ 81] g_tColor0                        0 (00)         0 (00)
[ 82] g_tColor1                        1 (01)         0 (00)
[ 83] g_tColor2                        2 (02)         0 (00)
[ 84] g_tColor3                        3 (03)         0 (00)
[  6] DefaultSamplerState              0 (00)         0 (00)
[  5] CullMode                         _ (FF)         _ (FF)
[ 17] StencilEnable                    _ (FF)         _ (FF)
[ 20] StencilRef                       _ (FF)         _ (FF)
[ 19] StencilReadMask                  _ (FF)         _ (FF)
[ 18] StencilFunc                      _ (FF)         _ (FF)
[  2] BackStencilFunc                  _ (FF)         _ (FF)
[ 10] DotaGlobalParams_t               0 (00)         0 (00)
[ 14] PerViewConstantBuffer_t          1 (01)        18 (12)
[ 56] g_dotaGlobalDescSet              3 (03)         0 (00)   // 14
[100] g_vColorTint0                    4 (04)         0 (00)
[101] g_vColorTint1                    8 (08)         0 (00)
[102] g_vColorTint2                   12 (0C)         0 (00)
[103] g_vColorTint3                   16 (10)         0 (00)
[135] g_vTexCoordTransform3U          96 (60)         0 (00)
[136] g_vTexCoordTransform3V         100 (64)         0 (00)   // 20

WRITESEQ[5]                         dest        control
[ 81] g_tColor0                        0 (00)         0 (00)
[ 82] g_tColor1                        1 (01)         0 (00)
[ 83] g_tColor2                        2 (02)         0 (00)
[ 84] g_tColor3                        3 (03)         0 (00)
[ 90] g_tShadowDepthTexture            2 (02)         0 (00)
[  6] DefaultSamplerState              0 (00)         0 (00)
[ 12] Filter                           3 (03)         0 (00)
[  0] AddressU                         3 (03)         0 (00)
[  1] AddressV                         3 (03)         0 (00)
[  3] BorderColor                      3 (03)         0 (00)
[  4] ComparisonFunc                   3 (03)         0 (00)
[  5] CullMode                         _ (FF)         _ (FF)
[ 17] StencilEnable                    _ (FF)         _ (FF)
[ 20] StencilRef                       _ (FF)         _ (FF)
[ 19] StencilReadMask                  _ (FF)         _ (FF)
[ 18] StencilFunc                      _ (FF)         _ (FF)
[  2] BackStencilFunc                  _ (FF)         _ (FF)
[ 10] DotaGlobalParams_t               0 (00)         0 (00)
[ 56] g_dotaGlobalDescSet              3 (03)         0 (00)   // 19
[100] g_vColorTint0                    4 (04)         0 (00)
[101] g_vColorTint1                    8 (08)         0 (00)
[102] g_vColorTint2                   12 (0C)         0 (00)
[103] g_vColorTint3                   16 (10)         0 (00)   // 23

WRITESEQ[6]                         dest        control
[ 81] g_tColor0                        0 (00)         0 (00)
[ 82] g_tColor1                        1 (01)         0 (00)
[ 83] g_tColor2                        2 (02)         0 (00)
[ 84] g_tColor3                        3 (03)         0 (00)
[ 90] g_tShadowDepthTexture            2 (02)         0 (00)
[  6] DefaultSamplerState              0 (00)         0 (00)
[ 12] Filter                           3 (03)         0 (00)
[  0] AddressU                         3 (03)         0 (00)
[  1] AddressV                         3 (03)         0 (00)
[  3] BorderColor                      3 (03)         0 (00)
[  4] ComparisonFunc                   3 (03)         0 (00)
[  5] CullMode                         _ (FF)         _ (FF)
[ 17] StencilEnable                    _ (FF)         _ (FF)
[ 20] StencilRef                       _ (FF)         _ (FF)
[ 19] StencilReadMask                  _ (FF)         _ (FF)
[ 18] StencilFunc                      _ (FF)         _ (FF)
[  2] BackStencilFunc                  _ (FF)         _ (FF)
[ 10] DotaGlobalParams_t               0 (00)         0 (00)
[ 56] g_dotaGlobalDescSet              3 (03)         0 (00)   // 19
[100] g_vColorTint0                    4 (04)         0 (00)
[101] g_vColorTint1                    8 (08)         0 (00)
[102] g_vColorTint2                   12 (0C)         0 (00)
[103] g_vColorTint3                   16 (10)         0 (00)
[135] g_vTexCoordTransform3U          96 (60)         0 (00)
[136] g_vTexCoordTransform3V         100 (64)         0 (00)   // 25

WRITESEQ[7]                         dest        control
[ 81] g_tColor0                        0 (00)         0 (00)
[ 82] g_tColor1                        1 (01)         0 (00)
[ 83] g_tColor2                        2 (02)         0 (00)
[ 84] g_tColor3                        3 (03)         0 (00)
[ 90] g_tShadowDepthTexture            2 (02)         0 (00)
[  6] DefaultSamplerState              0 (00)         0 (00)
[ 12] Filter                           3 (03)         0 (00)
[  0] AddressU                         3 (03)         0 (00)
[  1] AddressV                         3 (03)         0 (00)
[  3] BorderColor                      3 (03)         0 (00)
[  4] ComparisonFunc                   3 (03)         0 (00)
[  5] CullMode                         _ (FF)         _ (FF)
[ 17] StencilEnable                    _ (FF)         _ (FF)
[ 20] StencilRef                       _ (FF)         _ (FF)
[ 19] StencilReadMask                  _ (FF)         _ (FF)
[ 18] StencilFunc                      _ (FF)         _ (FF)
[  2] BackStencilFunc                  _ (FF)         _ (FF)
[ 10] DotaGlobalParams_t               0 (00)         0 (00)
[ 14] PerViewConstantBuffer_t          1 (01)        18 (12)
[ 56] g_dotaGlobalDescSet              3 (03)         0 (00)   // 20
[100] g_vColorTint0                    4 (04)         0 (00)
[101] g_vColorTint1                    8 (08)         0 (00)
[102] g_vColorTint2                   12 (0C)         0 (00)
[103] g_vColorTint3                   16 (10)         0 (00)   // 24

WRITESEQ[8]                         dest        control
[ 81] g_tColor0                        0 (00)         0 (00)
[ 82] g_tColor1                        1 (01)         0 (00)
[ 83] g_tColor2                        2 (02)         0 (00)
[ 84] g_tColor3                        3 (03)         0 (00)
[ 90] g_tShadowDepthTexture            2 (02)         0 (00)
[  6] DefaultSamplerState              0 (00)         0 (00)
[ 12] Filter                           3 (03)         0 (00)
[  0] AddressU                         3 (03)         0 (00)
[  1] AddressV                         3 (03)         0 (00)
[  3] BorderColor                      3 (03)         0 (00)
[  4] ComparisonFunc                   3 (03)         0 (00)
[  5] CullMode                         _ (FF)         _ (FF)
[ 17] StencilEnable                    _ (FF)         _ (FF)
[ 20] StencilRef                       _ (FF)         _ (FF)
[ 19] StencilReadMask                  _ (FF)         _ (FF)
[ 18] StencilFunc                      _ (FF)         _ (FF)
[  2] BackStencilFunc                  _ (FF)         _ (FF)
[ 10] DotaGlobalParams_t               0 (00)         0 (00)
[ 14] PerViewConstantBuffer_t          1 (01)        18 (12)
[ 56] g_dotaGlobalDescSet              3 (03)         0 (00)   // 20
[100] g_vColorTint0                    4 (04)         0 (00)
[101] g_vColorTint1                    8 (08)         0 (00)
[102] g_vColorTint2                   12 (0C)         0 (00)
[103] g_vColorTint3                   16 (10)         0 (00)
[135] g_vTexCoordTransform3U          96 (60)         0 (00)
[136] g_vTexCoordTransform3V         100 (64)         0 (00)   // 26


Dynamic (D-Param) configurations (32 defined)
---------------------------------------------
Each dynamic parameters has 1 or more defined states. The disabled state (0) is shown as '_'
All permitted configurations are listed with their matching write sequence and GPU source (there is exactly
one of these for each configuration). To save space, the parameter names (original names starting with D_)
are shortened to 3-5 length strings (shown in parenthesis).

D_SFM_LIGHTING(sfm_l), D_NORMAL_MAP(nor_m), D_ALLOW_PARALLAX(all_p), D_WORLDSPACE_TEXCOORDS(wor_t)
D_SPECULAR_GBUFFER_DISABLED(sgd), D_WRITE_WATER_FOG_TO_DEST_ALPHA(wwftd), D_FORCE_FOG_IN_FORWARD(ffif)
D_GLOBAL_LIGHT_SHADOWS(gls)

      sfm_l nor_m all_p wor_t   sgd wwftd  ffif   gls
[00]      _     _     _     _     _     _     _     _   WRITESEQ[1] VULKAN[0] //source/0
[04]      _     _     _     1     _     _     _     _   WRITESEQ[2] VULKAN[1] //source/1
[08]      _     _     _     _     1     _     _     _   WRITESEQ[1] VULKAN[2] //source/2
[0C]      _     _     _     1     1     _     _     _   WRITESEQ[2] VULKAN[3] //source/3
[10]      _     _     _     _     _     1     _     _   WRITESEQ[3] VULKAN[4] //source/4
[14]      _     _     _     1     _     1     _     _   WRITESEQ[4] VULKAN[5] //source/5
[18]      _     _     _     _     1     1     _     _   WRITESEQ[3] VULKAN[6] //source/6
[1C]      _     _     _     1     1     1     _     _   WRITESEQ[4] VULKAN[7] //source/7
[20]      _     _     _     _     _     _     1     _   WRITESEQ[3] VULKAN[8] //source/8
[24]      _     _     _     1     _     _     1     _   WRITESEQ[4] VULKAN[9] //source/9
[28]      _     _     _     _     1     _     1     _   WRITESEQ[3] VULKAN[10] //source/10
[2C]      _     _     _     1     1     _     1     _   WRITESEQ[4] VULKAN[11] //source/11
[30]      _     _     _     _     _     1     1     _   WRITESEQ[3] VULKAN[12] //source/12
[34]      _     _     _     1     _     1     1     _   WRITESEQ[4] VULKAN[13] //source/13
[38]      _     _     _     _     1     1     1     _   WRITESEQ[3] VULKAN[14] //source/14
[3C]      _     _     _     1     1     1     1     _   WRITESEQ[4] VULKAN[15] //source/15
[40]      _     _     _     _     _     _     _     1   WRITESEQ[5] VULKAN[16] //source/16
[44]      _     _     _     1     _     _     _     1   WRITESEQ[6] VULKAN[17] //source/17
[48]      _     _     _     _     1     _     _     1   WRITESEQ[5] VULKAN[18] //source/18
[4C]      _     _     _     1     1     _     _     1   WRITESEQ[6] VULKAN[19] //source/19
[50]      _     _     _     _     _     1     _     1   WRITESEQ[7] VULKAN[20] //source/20
[54]      _     _     _     1     _     1     _     1   WRITESEQ[8] VULKAN[21] //source/21
[58]      _     _     _     _     1     1     _     1   WRITESEQ[7] VULKAN[22] //source/22
[5C]      _     _     _     1     1     1     _     1   WRITESEQ[8] VULKAN[23] //source/23
[60]      _     _     _     _     _     _     1     1   WRITESEQ[7] VULKAN[24] //source/24
[64]      _     _     _     1     _     _     1     1   WRITESEQ[8] VULKAN[25] //source/25
[68]      _     _     _     _     1     _     1     1   WRITESEQ[7] VULKAN[26] //source/26
[6C]      _     _     _     1     1     _     1     1   WRITESEQ[8] VULKAN[27] //source/27
[70]      _     _     _     _     _     1     1     1   WRITESEQ[7] VULKAN[28] //source/28
[74]      _     _     _     1     _     1     1     1   WRITESEQ[8] VULKAN[29] //source/29
[78]      _     _     _     _     1     1     1     1   WRITESEQ[7] VULKAN[30] //source/30
[7C]      _     _     _     1     1     1     1     1   WRITESEQ[8] VULKAN[31] //source/31


// configuration states (128), trailing summary

256     _       _       _       256     _       _       _       256     _       _       _       256     _       _       _       
256     _       _       _       256     _       _       _       256     _       _       _       256     _       _       _       
256     _       _       _       256     _       _       _       256     _       _       _       256     _       _       _       
256     _       _       _       256     _       _       _       256     _       _       _       256     _       _       _       
256     _       _       _       256     _       _       _       256     _       _       _       256     _       _       _       
256     _       _       _       256     _       _       _       256     _       _       _       256     _       _       _       
256     _       _       _       256     _       _       _       256     _       _       _       256     _       _       _       
256     _       _       _       256     _       _       _       256     _       _       _       256     _       _       _


source bytes/flags
------------------
20      // possible control byte (32) or flags (00100000)
02      // values seen (0,1,2)
00      // always 0
00      // always 0
1       // values seen 0,1
32      // nr of source files
0       // values seen 0,1


End blocks
----------
20 00 00 00   // end blocks (32)

block-ref         0
arg0              0
source-ref        0
source-pointer    5
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         4
arg0              0
source-ref        1
source-pointer    6497
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         8
arg0              0
source-ref        2
source-pointer    14653
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         12
arg0              0
source-ref        3
source-pointer    20921
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         16
arg0              0
source-ref        4
source-pointer    28821
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         20
arg0              0
source-ref        5
source-pointer    35717
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         24
arg0              0
source-ref        6
source-pointer    44277
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         28
arg0              0
source-ref        7
source-pointer    50925
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         32
arg0              0
source-ref        8
source-pointer    59205
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         36
arg0              0
source-ref        9
source-pointer    66613
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         40
arg0              0
source-ref        10
source-pointer    75621
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         44
arg0              0
source-ref        11
source-pointer    82773
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         48
arg0              0
source-ref        12
source-pointer    91525
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         52
arg0              0
source-ref        13
source-pointer    99185
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         56
arg0              0
source-ref        14
source-pointer    108445
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         60
arg0              0
source-ref        15
source-pointer    115833
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         64
arg0              0
source-ref        16
source-pointer    124821
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         68
arg0              0
source-ref        17
source-pointer    134193
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         72
arg0              0
source-ref        18
source-pointer    145229
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         76
arg0              0
source-ref        19
source-pointer    154377
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         80
arg0              0
source-ref        20
source-pointer    165157
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         84
arg0              0
source-ref        21
source-pointer    174845
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         88
arg0              0
source-ref        22
source-pointer    186197
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         92
arg0              0
source-ref        23
source-pointer    195637
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         96
arg0              0
source-ref        24
source-pointer    206709
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         100
arg0              0
source-ref        25
source-pointer    216997
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         104
arg0              0
source-ref        26
source-pointer    228885
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         108
arg0              0
source-ref        27
source-pointer    238917
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         112
arg0              0
source-ref        28
source-pointer    250549
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         116
arg0              0
source-ref        29
source-pointer    261001
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         120
arg0              0
source-ref        30
source-pointer    273053
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00

block-ref         124
arg0              0
source-ref        31
source-pointer    283233
has data (False,False,True)
// data-section 2
00 00 00
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 04 04 04 04 04 04 04 04 05 05 05 05 05 05 05 05
00 00 00 00 00 00 00 00 0F 0F 0F 0F 0F 0F 0F 0F 00 00 00 00 00 00 00 00