multiblend_vulkan_40_vs-ZFRAME00000020
Zframe belongs to /dota_game_vulkan_v65/multiblend_vulkan_40_vs.vcs
View byte detail //multiblend_vulkan_40_vs.vcs-ZFRAME00000020-databytes
Configuration
-------------
The static configuration this zframe belongs to (zero or more static parameters)
S_TRANSFORM_CONSTANT_BUFFER 0
S_TOOLS_ENABLED 0
S_MODE_FORWARD 0
S_MODE_DEPTH 0
S_SHADER_QUALITY 0
S_NORMAL_MAP 0
S_SPECULAR 1
S_SCROLL_WAVES 0
S_WORLDSPACE_UVS 0
S_NO_VERTEX_COLOR 0
ZFrame Headers
--------------
VertexPaintUI4Layer 0x5adfe5c5 09 FF FF 1
VertexPaintUIPickColor 0x643bc8aa 09 FF FF 1
VertexPaintUILayerOrderBGRA 0xad12291a 09 FF FF 1
Parameter write sequences
-------------------------
This data (thought to be buffer write sequences) appear to be linked to the dynamic (D-param) configurations;
each configuration points to exactly one sequence. WRITESEQ[0] is always defined and considered 'default'.
WRITESEQ[0] (default) dest control
[ 31] g_tTransformTexture 0 (00) 0 (00)
[ 0] AddressU 0 (00) 0 (00)
[ 1] AddressV 0 (00) 0 (00)
[ 3] Filter 0 (00) 0 (00)
[ 2] DotaGlobalParams_t 0 (00) 0 (00)
[ 4] PerViewConstantBuffer_t 1 (01) 18 (12)
[ 6] g_dotaGlobalDescSet 3 (03) 0 (00) // 7
[ 27] g_flTexCoordScale0 0 (00) 0 (00)
[ 28] g_flTexCoordScale1 1 (01) 0 (00)
[ 29] g_flTexCoordScale2 2 (02) 0 (00)
[ 23] g_flTexCoordRotate0 3 (03) 0 (00)
[ 24] g_flTexCoordRotate1 4 (04) 0 (00)
[ 25] g_flTexCoordRotate2 5 (05) 0 (00)
[ 36] g_vTexCoordScroll0 6 (06) 0 (00)
[ 37] g_vTexCoordScroll1 8 (08) 0 (00)
[ 38] g_vTexCoordScroll2 10 (0A) 0 (00)
[ 32] g_vTexCoordOffset0 12 (0C) 0 (00)
[ 33] g_vTexCoordOffset1 14 (0E) 0 (00)
[ 34] g_vTexCoordOffset2 16 (10) 0 (00)
[ 30] g_flTexCoordScale3 18 (12) 0 (00)
[ 26] g_flTexCoordRotate3 19 (13) 0 (00)
[ 39] g_vTexCoordScroll3 20 (14) 0 (00)
[ 35] g_vTexCoordOffset3 22 (16) 0 (00) // 23
WRITESEQ[1] dest control
[ 31] g_tTransformTexture 0 (00) 0 (00)
[ 3] Filter 0 (00) 0 (00)
[ 0] AddressU 0 (00) 0 (00)
[ 1] AddressV 0 (00) 0 (00)
[ 2] DotaGlobalParams_t 0 (00) 0 (00)
[ 4] PerViewConstantBuffer_t 1 (01) 18 (12)
[ 6] g_dotaGlobalDescSet 3 (03) 0 (00) // 7
[ 27] g_flTexCoordScale0 0 (00) 0 (00)
[ 28] g_flTexCoordScale1 1 (01) 0 (00)
[ 29] g_flTexCoordScale2 2 (02) 0 (00)
[ 23] g_flTexCoordRotate0 3 (03) 0 (00)
[ 24] g_flTexCoordRotate1 4 (04) 0 (00)
[ 25] g_flTexCoordRotate2 5 (05) 0 (00)
[ 36] g_vTexCoordScroll0 6 (06) 0 (00)
[ 37] g_vTexCoordScroll1 8 (08) 0 (00)
[ 38] g_vTexCoordScroll2 10 (0A) 0 (00)
[ 32] g_vTexCoordOffset0 12 (0C) 0 (00)
[ 33] g_vTexCoordOffset1 14 (0E) 0 (00)
[ 34] g_vTexCoordOffset2 16 (10) 0 (00)
[ 30] g_flTexCoordScale3 18 (12) 0 (00)
[ 26] g_flTexCoordRotate3 19 (13) 0 (00)
[ 39] g_vTexCoordScroll3 20 (14) 0 (00)
[ 35] g_vTexCoordOffset3 22 (16) 0 (00) // 23
Dynamic (D-Param) configurations (10 defined)
---------------------------------------------
Each dynamic parameters has 1 or more defined states. The disabled state (0) is shown as '_'
All permitted configurations are listed with their matching write sequence and GPU source (there is exactly
one of these for each configuration). To save space, the parameter names (original names starting with D_)
are shortened to 3-5 length strings (shown in parenthesis).
D_BLEND_WEIGHT_COUNT(bwc), D_COMPRESSED_NORMALS_AND_TANGENTS(cnat), D_SFM_LIGHTING(sfm_l), D_NORMAL_MAP(nor_m)
D_WORLDSPACE_TEXCOORDS(wor_t), D_ENABLE_USER_CLIP_PLANE(eucp), D_REDUCE_INTERPOLATORS(red_i)
bwc cnat sfm_l nor_m wor_t eucp red_i
[00] _ _ _ _ _ _ _ WRITESEQ[1] VULKAN[0] //source/0
[01] 1 _ _ _ _ _ _ WRITESEQ[1] VULKAN[1] //source/1
[02] 2 _ _ _ _ _ _ WRITESEQ[1] VULKAN[2] //source/2
[03] 3 _ _ _ _ _ _ WRITESEQ[1] VULKAN[3] //source/3
[04] 4 _ _ _ _ _ _ WRITESEQ[1] VULKAN[4] //source/4
[05] _ 1 _ _ _ _ _ WRITESEQ[1] VULKAN[5] //source/5
[06] 1 1 _ _ _ _ _ WRITESEQ[1] VULKAN[6] //source/6
[07] 2 1 _ _ _ _ _ WRITESEQ[1] VULKAN[7] //source/7
[08] 3 1 _ _ _ _ _ WRITESEQ[1] VULKAN[8] //source/8
[09] 4 1 _ _ _ _ _ WRITESEQ[1] VULKAN[9] //source/9
// configuration states (80), leading summary
0 1 2 2 2 0 1 2 2 2 _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
// configuration states (80), trailing summary
512 512 512 512 512 512 512 512 512 512 _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
source bytes/flags
------------------
60 // possible control byte (96) or flags (01100000)
00 // values seen (0,1,2)
00 // always 0
00 // always 0
1 // values seen 0,1
10 // nr of source files
0 // values seen 0,1
End blocks
----------
0A 00 00 00 // end blocks (10)
block-ref 0
arg0 0
source-ref 0
source-pointer 5
00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00
block-ref 1
arg0 0
source-ref 1
source-pointer 8024
01 00 00 00 00 00 00 00 01 00 00 00 58 1F 00 00
block-ref 2
arg0 0
source-ref 2
source-pointer 16708
02 00 00 00 00 00 00 00 02 00 00 00 44 41 00 00
block-ref 3
arg0 0
source-ref 3
source-pointer 26369
03 00 00 00 00 00 00 00 03 00 00 00 01 67 00 00
block-ref 4
arg0 0
source-ref 4
source-pointer 36030
04 00 00 00 00 00 00 00 04 00 00 00 BE 8C 00 00
block-ref 5
arg0 0
source-ref 5
source-pointer 45691
05 00 00 00 00 00 00 00 05 00 00 00 7B B2 00 00
block-ref 6
arg0 0
source-ref 6
source-pointer 54586
06 00 00 00 00 00 00 00 06 00 00 00 3A D5 00 00
block-ref 7
arg0 0
source-ref 7
source-pointer 64130
07 00 00 00 00 00 00 00 07 00 00 00 82 FA 00 00
block-ref 8
arg0 0
source-ref 8
source-pointer 74651
08 00 00 00 00 00 00 00 08 00 00 00 9B 23 01 00
block-ref 9
arg0 0
source-ref 9
source-pointer 85172
09 00 00 00 00 00 00 00 09 00 00 00 B4 4C 01 00