multiblend_pcgl_40_vs-ZFRAME00000038
Zframe belongs to /dota_game_pcgl_v64/multiblend_pcgl_40_vs.vcs
View byte detail //multiblend_pcgl_40_vs.vcs-ZFRAME00000038-databytes

Configuration
-------------
The static configuration this zframe belongs to (zero or more static parameters)

S_TRANSFORM_CONSTANT_BUFFER    0
S_TOOLS_ENABLED                0
S_MODE_FORWARD                 0
S_MODE_DEPTH                   0
S_SHADER_QUALITY               1
S_NORMAL_MAP                   1
S_SPECULAR                     1
S_SCROLL_WAVES                 0
S_WORLDSPACE_UVS               0
S_NO_VERTEX_COLOR              0


ZFrame Headers
--------------
VertexPaintUI4Layer                      0x5adfe5c5     09 FF FF   1
VertexPaintUIPickColor                   0x643bc8aa     09 FF FF   1
VertexPaintUILayerOrderBGRA              0xad12291a     09 FF FF   1


Parameter write sequences
-------------------------
This data (thought to be buffer write sequences) appear to be linked to the dynamic (D-param) configurations;
each configuration points to exactly one sequence. WRITESEQ[0] is always defined and considered 'default'.


WRITESEQ[0] (default)               dest        control
[ 31] g_tTransformTexture              0 (00)         0 (00)
[  2] Filter                           0 (00)         0 (00)
[  1] DotaGlobalParams_t               1 (01)         0 (00)
[  3] PerViewConstantBuffer_t          0 (00)        18 (12)   // 4
[ 27] g_flTexCoordScale0               0 (00)         0 (00)
[ 28] g_flTexCoordScale1               1 (01)         0 (00)
[ 29] g_flTexCoordScale2               2 (02)         0 (00)
[ 23] g_flTexCoordRotate0              3 (03)         0 (00)
[ 24] g_flTexCoordRotate1              4 (04)         0 (00)
[ 25] g_flTexCoordRotate2              5 (05)         0 (00)
[ 36] g_vTexCoordScroll0               6 (06)         0 (00)
[ 37] g_vTexCoordScroll1               8 (08)         0 (00)
[ 38] g_vTexCoordScroll2              10 (0A)         0 (00)
[ 32] g_vTexCoordOffset0              12 (0C)         0 (00)
[ 33] g_vTexCoordOffset1              14 (0E)         0 (00)
[ 34] g_vTexCoordOffset2              16 (10)         0 (00)
[ 30] g_flTexCoordScale3              18 (12)         0 (00)
[ 26] g_flTexCoordRotate3             19 (13)         0 (00)
[ 39] g_vTexCoordScroll3              20 (14)         0 (00)
[ 35] g_vTexCoordOffset3              22 (16)         0 (00)   // 20


Dynamic (D-Param) configurations (20 defined)
---------------------------------------------
Each dynamic parameters has 1 or more defined states. The disabled state (0) is shown as '_'
All permitted configurations are listed with their matching write sequence and GPU source (there is exactly
one of these for each configuration). To save space, the parameter names (original names starting with D_)
are shortened to 3-5 length strings (shown in parenthesis).

D_BLEND_WEIGHT_COUNT(bwc), D_COMPRESSED_NORMALS_AND_TANGENTS(cnat), D_SFM_LIGHTING(sfm_l), D_NORMAL_MAP(nor_m)
D_WORLDSPACE_TEXCOORDS(wor_t), D_ENABLE_USER_CLIP_PLANE(eucp), D_REDUCE_INTERPOLATORS(red_i)

        bwc  cnat sfm_l nor_m wor_t  eucp red_i
[00]      _     _     _     _     _     _     _   WRITESEQ[0] GLSL[0] //source/0
[01]      1     _     _     _     _     _     _   WRITESEQ[0] GLSL[1] //source/1
[02]      2     _     _     _     _     _     _   WRITESEQ[0] GLSL[2] //source/2
[03]      3     _     _     _     _     _     _   WRITESEQ[0] GLSL[3] //source/3
[04]      4     _     _     _     _     _     _   WRITESEQ[0] GLSL[4] //source/4
[05]      _     1     _     _     _     _     _   WRITESEQ[0] GLSL[5] //source/5
[06]      1     1     _     _     _     _     _   WRITESEQ[0] GLSL[6] //source/6
[07]      2     1     _     _     _     _     _   WRITESEQ[0] GLSL[7] //source/7
[08]      3     1     _     _     _     _     _   WRITESEQ[0] GLSL[8] //source/8
[09]      4     1     _     _     _     _     _   WRITESEQ[0] GLSL[9] //source/9
[0A]      _     _     _     1     _     _     _   WRITESEQ[0] GLSL[10] //source/10
[0B]      1     _     _     1     _     _     _   WRITESEQ[0] GLSL[11] //source/11
[0C]      2     _     _     1     _     _     _   WRITESEQ[0] GLSL[12] //source/12
[0D]      3     _     _     1     _     _     _   WRITESEQ[0] GLSL[13] //source/13
[0E]      4     _     _     1     _     _     _   WRITESEQ[0] GLSL[14] //source/14
[0F]      _     1     _     1     _     _     _   WRITESEQ[0] GLSL[15] //source/15
[10]      1     1     _     1     _     _     _   WRITESEQ[0] GLSL[16] //source/16
[11]      2     1     _     1     _     _     _   WRITESEQ[0] GLSL[17] //source/17
[12]      3     1     _     1     _     _     _   WRITESEQ[0] GLSL[18] //source/18
[13]      4     1     _     1     _     _     _   WRITESEQ[0] GLSL[19] //source/19


// configuration states (160), leading summary

0       1       2       2       2       0       1       2       2       2       3       4       5       5       5       0       
1       2       2       2       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _

// configuration states (160), trailing summary

2       2       2       2       2       2       2       2       2       2       2       2       2       2       2       2       
2       2       2       2       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _


source bytes/flags
------------------
60      // possible control byte (96) or flags (01100000)
00      // values seen (0,1,2)
00      // always 0
00      // always 0
1       // values seen 0,1
20      // nr of source files
1       // values seen 0,1


End blocks
----------
14 00 00 00   // end blocks (20)

block-ref         0
arg0              0
source-ref        0
source-pointer    5
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block-ref         1
arg0              0
source-ref        1
source-pointer    11852
01 00 00 00 00 00 00 00 01 00 00 00 4C 2E 00 00

block-ref         2
arg0              0
source-ref        2
source-pointer    24457
02 00 00 00 00 00 00 00 02 00 00 00 89 5F 00 00

block-ref         3
arg0              0
source-ref        3
source-pointer    38933
03 00 00 00 00 00 00 00 03 00 00 00 15 98 00 00

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arg0              0
source-ref        4
source-pointer    54584
04 00 00 00 00 00 00 00 04 00 00 00 38 D5 00 00

block-ref         5
arg0              0
source-ref        5
source-pointer    71410
05 00 00 00 00 00 00 00 05 00 00 00 F2 16 01 00

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arg0              0
source-ref        6
source-pointer    84405
06 00 00 00 00 00 00 00 06 00 00 00 B5 49 01 00

block-ref         7
arg0              0
source-ref        7
source-pointer    98158
07 00 00 00 00 00 00 00 07 00 00 00 6E 7F 01 00

block-ref         8
arg0              0
source-ref        8
source-pointer    113803
08 00 00 00 00 00 00 00 08 00 00 00 8B BC 01 00

block-ref         9
arg0              0
source-ref        9
source-pointer    130623
09 00 00 00 00 00 00 00 09 00 00 00 3F FE 01 00

block-ref         10
arg0              0
source-ref        10
source-pointer    148618
0A 00 00 00 00 00 00 00 0A 00 00 00 8A 44 02 00

block-ref         11
arg0              0
source-ref        11
source-pointer    162342
0B 00 00 00 00 00 00 00 0B 00 00 00 26 7A 02 00

block-ref         12
arg0              0
source-ref        12
source-pointer    177164
0C 00 00 00 00 00 00 00 0C 00 00 00 0C B4 02 00

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source-ref        13
source-pointer    193483
0D 00 00 00 00 00 00 00 0D 00 00 00 CB F3 02 00

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arg0              0
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0E 00 00 00 00 00 00 00 0E 00 00 00 1F 38 03 00

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0F 00 00 00 00 00 00 00 0F 00 00 00 06 81 03 00

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11 00 00 00 00 00 00 00 11 00 00 00 74 F9 03 00

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12 00 00 00 00 00 00 00 12 00 00 00 A3 3E 04 00

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