multiblend_pcgl_40_vs-ZFRAME00000019
Zframe belongs to /dota_game_pcgl_v64/multiblend_pcgl_40_vs.vcs
View byte detail //multiblend_pcgl_40_vs.vcs-ZFRAME00000019-databytes

Configuration
-------------
The static configuration this zframe belongs to (zero or more static parameters)

S_TRANSFORM_CONSTANT_BUFFER    1
S_TOOLS_ENABLED                0
S_MODE_FORWARD                 0
S_MODE_DEPTH                   0
S_SHADER_QUALITY               1
S_NORMAL_MAP                   1
S_SPECULAR                     0
S_SCROLL_WAVES                 0
S_WORLDSPACE_UVS               0
S_NO_VERTEX_COLOR              0


ZFrame Headers
--------------
VertexPaintUI4Layer                      0x5adfe5c5     09 FF FF   1
VertexPaintUIPickColor                   0x643bc8aa     09 FF FF   1
VertexPaintUILayerOrderBGRA              0xad12291a     09 FF FF   1


Parameter write sequences
-------------------------
This data (thought to be buffer write sequences) appear to be linked to the dynamic (D-param) configurations;
each configuration points to exactly one sequence. WRITESEQ[0] is always defined and considered 'default'.


WRITESEQ[0] (default)               dest        control
[  3] PerViewConstantBuffer_t          1 (01)        18 (12)
[  6] TransformConstantBuffer_t        0 (00)        70 (46)   // 2
[ 27] g_flTexCoordScale0               0 (00)         0 (00)
[ 28] g_flTexCoordScale1               1 (01)         0 (00)
[ 29] g_flTexCoordScale2               2 (02)         0 (00)
[ 23] g_flTexCoordRotate0              3 (03)         0 (00)
[ 24] g_flTexCoordRotate1              4 (04)         0 (00)
[ 25] g_flTexCoordRotate2              5 (05)         0 (00)
[ 36] g_vTexCoordScroll0               6 (06)         0 (00)
[ 37] g_vTexCoordScroll1               8 (08)         0 (00)
[ 38] g_vTexCoordScroll2              10 (0A)         0 (00)
[ 32] g_vTexCoordOffset0              12 (0C)         0 (00)
[ 33] g_vTexCoordOffset1              14 (0E)         0 (00)
[ 34] g_vTexCoordOffset2              16 (10)         0 (00)
[ 30] g_flTexCoordScale3              18 (12)         0 (00)
[ 26] g_flTexCoordRotate3             19 (13)         0 (00)
[ 39] g_vTexCoordScroll3              20 (14)         0 (00)
[ 35] g_vTexCoordOffset3              22 (16)         0 (00)   // 18


Dynamic (D-Param) configurations (20 defined)
---------------------------------------------
Each dynamic parameters has 1 or more defined states. The disabled state (0) is shown as '_'
All permitted configurations are listed with their matching write sequence and GPU source (there is exactly
one of these for each configuration). To save space, the parameter names (original names starting with D_)
are shortened to 3-5 length strings (shown in parenthesis).

D_BLEND_WEIGHT_COUNT(bwc), D_COMPRESSED_NORMALS_AND_TANGENTS(cnat), D_SFM_LIGHTING(sfm_l), D_NORMAL_MAP(nor_m)
D_WORLDSPACE_TEXCOORDS(wor_t), D_ENABLE_USER_CLIP_PLANE(eucp), D_REDUCE_INTERPOLATORS(red_i)

        bwc  cnat sfm_l nor_m wor_t  eucp red_i
[00]      _     _     _     _     _     _     _   WRITESEQ[0] GLSL[0] //source/0
[01]      1     _     _     _     _     _     _   WRITESEQ[0] GLSL[1] //source/1
[02]      2     _     _     _     _     _     _   WRITESEQ[0] GLSL[2] //source/2
[03]      3     _     _     _     _     _     _   WRITESEQ[0] GLSL[3] //source/3
[04]      4     _     _     _     _     _     _   WRITESEQ[0] GLSL[4] //source/4
[05]      _     1     _     _     _     _     _   WRITESEQ[0] GLSL[5] //source/5
[06]      1     1     _     _     _     _     _   WRITESEQ[0] GLSL[6] //source/6
[07]      2     1     _     _     _     _     _   WRITESEQ[0] GLSL[7] //source/7
[08]      3     1     _     _     _     _     _   WRITESEQ[0] GLSL[8] //source/8
[09]      4     1     _     _     _     _     _   WRITESEQ[0] GLSL[9] //source/9
[0A]      _     _     _     1     _     _     _   WRITESEQ[0] GLSL[10] //source/10
[0B]      1     _     _     1     _     _     _   WRITESEQ[0] GLSL[11] //source/11
[0C]      2     _     _     1     _     _     _   WRITESEQ[0] GLSL[12] //source/12
[0D]      3     _     _     1     _     _     _   WRITESEQ[0] GLSL[13] //source/13
[0E]      4     _     _     1     _     _     _   WRITESEQ[0] GLSL[14] //source/14
[0F]      _     1     _     1     _     _     _   WRITESEQ[0] GLSL[15] //source/15
[10]      1     1     _     1     _     _     _   WRITESEQ[0] GLSL[16] //source/16
[11]      2     1     _     1     _     _     _   WRITESEQ[0] GLSL[17] //source/17
[12]      3     1     _     1     _     _     _   WRITESEQ[0] GLSL[18] //source/18
[13]      4     1     _     1     _     _     _   WRITESEQ[0] GLSL[19] //source/19


// configuration states (160), leading summary

0       1       2       2       2       0       1       2       2       2       3       4       5       5       5       0       
1       2       2       2       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _

// configuration states (160), trailing summary

2       2       2       2       2       2       2       2       2       2       2       2       2       2       2       2       
2       2       2       2       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _       
_       _       _       _       _       _       _       _       _       _       _       _       _       _       _       _


source bytes/flags
------------------
60      // possible control byte (96) or flags (01100000)
00      // values seen (0,1,2)
00      // always 0
00      // always 0
1       // values seen 0,1
20      // nr of source files
1       // values seen 0,1


End blocks
----------
14 00 00 00   // end blocks (20)

block-ref         0
arg0              0
source-ref        0
source-pointer    5
00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00

block-ref         1
arg0              0
source-ref        1
source-pointer    11243
01 00 00 00 00 00 00 00 01 00 00 00 EB 2B 00 00

block-ref         2
arg0              0
source-ref        2
source-pointer    22742
02 00 00 00 00 00 00 00 02 00 00 00 D6 58 00 00

block-ref         3
arg0              0
source-ref        3
source-pointer    35694
03 00 00 00 00 00 00 00 03 00 00 00 6E 8B 00 00

block-ref         4
arg0              0
source-ref        4
source-pointer    49224
04 00 00 00 00 00 00 00 04 00 00 00 48 C0 00 00

block-ref         5
arg0              0
source-ref        5
source-pointer    63334
05 00 00 00 00 00 00 00 05 00 00 00 66 F7 00 00

block-ref         6
arg0              0
source-ref        6
source-pointer    75721
06 00 00 00 00 00 00 00 06 00 00 00 C9 27 01 00

block-ref         7
arg0              0
source-ref        7
source-pointer    88369
07 00 00 00 00 00 00 00 07 00 00 00 31 59 01 00

block-ref         8
arg0              0
source-ref        8
source-pointer    102487
08 00 00 00 00 00 00 00 08 00 00 00 57 90 01 00

block-ref         9
arg0              0
source-ref        9
source-pointer    117183
09 00 00 00 00 00 00 00 09 00 00 00 BF C9 01 00

block-ref         10
arg0              0
source-ref        10
source-pointer    132459
0A 00 00 00 00 00 00 00 0A 00 00 00 6B 05 02 00

block-ref         11
arg0              0
source-ref        11
source-pointer    145616
0B 00 00 00 00 00 00 00 0B 00 00 00 D0 38 02 00

block-ref         12
arg0              0
source-ref        12
source-pointer    159554
0C 00 00 00 00 00 00 00 0C 00 00 00 42 6F 02 00

block-ref         13
arg0              0
source-ref        13
source-pointer    174365
0D 00 00 00 00 00 00 00 0D 00 00 00 1D A9 02 00

block-ref         14
arg0              0
source-ref        14
source-pointer    189752
0E 00 00 00 00 00 00 00 0E 00 00 00 38 E5 02 00

block-ref         15
arg0              0
source-ref        15
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0F 00 00 00 00 00 00 00 0F 00 00 00 97 23 03 00

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source-ref        16
source-pointer    220191
10 00 00 00 00 00 00 00 10 00 00 00 1F 5C 03 00

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source-ref        17
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11 00 00 00 00 00 00 00 11 00 00 00 AF 95 03 00

block-ref         18
arg0              0
source-ref        18
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12 00 00 00 00 00 00 00 12 00 00 00 FF D4 03 00

block-ref         19
arg0              0
source-ref        19
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13 00 00 00 00 00 00 00 13 00 00 00 91 16 04 00